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The Adventure of Link
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Adventure of Link
Nintendo - 1989
Story I Walkthrough
I Items I Codes
& Secrets I Maps I Screenshots
The sequel to the most popular action-RPG
of all time, Zelda II brings side-scrolling gameplay and some
traditional RPG elements (experience building and magic spells)
into the fray.
It continues the story from the original Zelda brilliantly, with
a much larger quest and world and a different style of play that
is still a joy to experience. One thing we´ve learned about
Zelda II is that most people either love it or hate it. As you
may guess, we hold it in high regard but still feel that the
other games in the series are better on the whole. Still an all-time
Some gamers who couldn´t wait for Zelda II because of Nintendo
alleged "chip shortages" imported their copies from
Canada. That´s dedication!
Zelda, with a twist.
The Adventure of Link combines the overhead exploration aspect
of The Legend of Zelda with the side-scrolling combat of traditional
action games. Since its release in 1988, it has remained one
of the most popular NES games.
In The Adventure of Link, people were living
in towns, and these people talked to Link and asked for his help.
Many of the puzzles in the games are solved through clues given
by townfolk. For instance, the key to reaching Death Mountain
and the Hammer is to find a fellow named Bagu. The clue comes
from a Bot in the town who tells you to look for his master in
the forest northeast of Saria. With magic at his disposal and
more fighting moves, Link also shows growth as a character. The
game also gives the player a wider variety of activities.