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Zelda: Link´s Awakening DX
Gameboy - 1993 / Gameboy color - 1998



Walktrhough I Items I Codes&Secrets I Screenshots I Music

Zelda: Link´s Awakening DX is a remake of the original Link´s Awakening for the traditional Gameboy. This game is almost the same as the original except for the amazing colors and some few new additions to this new DX version. This guide has been especially made for the new Zelda: Link´s Awakening DX, although it can be perfectly used by owners of the original Link´s Awakening.

Even for a Game Boy title, Link´s Awakening is incredible, beating out the Super NES Zelda in many aspects. Link´s Awakening is simply awesome. It mixes the best elements of play from Zelda I and Super NES Zelda and adds a bit of humor to the dialogue, never taking itself too seriously. It´s also quite challenging and won´t be eaten easily by even the best gamers.

Shipwrecked!

Link's first Game Boy adventure tells of a time shortly after his first great victory in A Link to the Past. Returning home after a bold journey throughout the known world, Link´s small ship was caught in a fierce storm and he was cast ashore on a mysterious tropical island.

 

Questioning and Trading

Link's Awakening displays the same attention to graphical detail as a Link to the Past, including lush forests and intricately detailed stonework in towers and dungeons. The game emphasizes exploration, as Link must interview the human and non-human denizens of exotic Koholint Island and engage in elaborate trading cycles to obtain the items heíll need before he can solve the mystery of the Wind Fish that dominates the island. The game contains many secret areas, such as Faerie Springs and trees concealing treasures, and even more unusual characters, including the irascible Shopkeeper in Mabe Village, the Legendary Flying Rooster of Koholint and Crazy Tracy, bearer of a mystical ointment. Youíll even encounter Goombas, those pesky troublemakers from Super Mario Bros!

 

Enter the Ocarina

Link's Awakening marks the first appearance of an ocarina in a Zelda game. As in The Adventure of Link: Ocarina of Time, Link´s mastery of the instrument is vital to solving the gameís many mysteries. Link must learn such tunes as Mamuís Frog Song of Soul, used to awaken the dead.

Released in 1993, The Legend of Zelda: Link's Awakening has long been one of the most popular Game Boy titles. A new version with Game Boy Color enhancements and a never-before-seen dungeon area was released in late 1998. We have this full color version in these pages, but as we mentioned before, it will be equally useful for players of the original monochrome Zelda: Link´s Awakening. Have fun playing this fantastic Zelda classic!


Analysis

First Look:

Having played the original Link's Awakening, I just thought it would be a colored remix of the old game. Screenshots of the game in development made me kind of cautious of buying the game. But the lure of trying my Game Boy Color on a game designed for it made me try out DX.


Graphics:

You'll not be disappointed. The graphics are top notch and some can even to compare to Super Nintendo's own Link to the Past. Everything is colorized appropriately, so it isn't just a Super Game Boy spin off. Background graphics are extremely detailed, but sprites will disappoint some people. Only having 4 colors for Link can make a character have a few basic colors. For the most part, however, it looks good. Blurry graphics that played moving sprites are virtually non-existent in DX, thanks to the super-sharp screen. There are also some neat fade and dim effects that were not possible with the four colors that the Game Boy used

Rating: 9


Gameplay:

Gameplay's the same as the old Link's Awakening. You assign items to the A and B buttons, which does have some flaws. This requires going to the sub-screen many times when you want to lift an object, or say, use your sword. It only takes a second, however, but can become somewhat annoying. Slowdown, which sometimes occurred in the original Link's Awakening is gone. So what makes the game set aside from the original? Nintendo included a new dungeon and a photo shop with print capabilities in an attempt to make it worthwhile to buy the game again. They are nice additions to the game, and the photo shop adds replay value to the game.

Rating: 10


Sound:


Lots of the sound seems to be improved on. It seems that there are now differences in slight differences in noise volume, and overall its pleasant to the ear. Sound effects are always on the time and appropriate. You'll enjoy it more, however, with headphones. You'll be treated to a full stereo experience!

Rating: 10


Replay Value:


Let's face it. Whacking monsters with a sword is just dang fun. It'll keep you playing well after you wake the Wind Fish. The photo shop is a nice addition, and searching for the right locations where you can take a photo adds to the game even more. There are also many heart containers, and the secret seashells won't let you put the game down well after the game's done with. Eventually, the game has an end, like everything else in the world, but it'll keep you interested well after the end.

Rating: 9


Overall:


DX does well in attracting fans of the genre. Don't pass this remake off, because you will regret it if you do. In order to enjoy the game fully, use a Game Boy Color, but it also supports the Super Game Boy. This is the way that you should play Link's Awakening. A perfect 10.

Rating: 10

 

Analysis by: Ultima 9999


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