Zelda: Link´s Awakening DX is a
remake of the original Link´s Awakening for the traditional
Gameboy. This game is almost the same as the original except
for the amazing colors and some few new additions to this new
DX version. This guide has been especially made for the new Zelda:
Link´s Awakening DX, although it can be perfectly used
by owners of the original Link´s Awakening.
Even for a Game Boy title, Link´s Awakening is incredible,
beating out the Super NES Zelda in many aspects. Link´s
Awakening is simply awesome. It mixes the best elements of play
from Zelda I and Super NES Zelda and adds a bit of humor to the
dialogue, never taking itself too seriously. It´s also
quite challenging and won´t be eaten easily by even the
Link's first Game Boy adventure tells of
a time shortly after his first great victory in A Link to the
Past. Returning home after a bold journey throughout the known
world, Link´s small ship was caught in a fierce storm and
he was cast ashore on a mysterious tropical island.
Questioning and Trading
Link's Awakening displays the same attention to graphical detail
as a Link to the Past, including lush forests and intricately
detailed stonework in towers and dungeons. The game emphasizes
exploration, as Link must interview the human and non-human denizens
of exotic Koholint Island and engage in elaborate trading cycles
to obtain the items heíll need before he can solve the
mystery of the Wind Fish that dominates the island. The game
contains many secret areas, such as Faerie Springs and trees
concealing treasures, and even more unusual characters, including
the irascible Shopkeeper in Mabe Village, the Legendary Flying
Rooster of Koholint and Crazy Tracy, bearer of a mystical ointment.
Youíll even encounter Goombas, those pesky troublemakers
from Super Mario Bros!
Enter the Ocarina
Link's Awakening marks the first appearance of an ocarina in
a Zelda game. As in The Adventure of Link: Ocarina of Time, Link´s
mastery of the instrument is vital to solving the gameís
many mysteries. Link must learn such tunes as Mamuís Frog
Song of Soul, used to awaken the dead.
Released in 1993, The Legend of Zelda:
Link's Awakening has long been one of the most popular Game Boy
titles. A new version with Game Boy Color enhancements and a
never-before-seen dungeon area was released in late 1998. We
have this full color version in these pages, but as we mentioned
before, it will be equally useful for players of the original
monochrome Zelda: Link´s Awakening. Have fun playing this
fantastic Zelda classic!
Having played the
original Link's Awakening, I just thought it would be a colored
remix of the old game. Screenshots of the game in development
made me kind of cautious of buying the game. But the lure of
trying my Game Boy Color on a game designed for it made me try
You'll not be disappointed. The graphics are top notch and some
can even to compare to Super Nintendo's own Link to the Past.
Everything is colorized appropriately, so it isn't just a Super
Game Boy spin off. Background graphics are extremely detailed,
but sprites will disappoint some people. Only having 4 colors
for Link can make a character have a few basic colors. For the
most part, however, it looks good. Blurry graphics that played
moving sprites are virtually non-existent in DX, thanks to the
super-sharp screen. There are also some neat fade and dim effects
that were not possible with the four colors that the Game Boy
Gameplay's the same as the old Link's Awakening. You assign items
to the A and B buttons, which does have some flaws. This requires
going to the sub-screen many times when you want to lift an object,
or say, use your sword. It only takes a second, however, but
can become somewhat annoying. Slowdown, which sometimes occurred
in the original Link's Awakening is gone. So what makes the game
set aside from the original? Nintendo included a new dungeon
and a photo shop with print capabilities in an attempt to make
it worthwhile to buy the game again. They are nice additions
to the game, and the photo shop adds replay value to the game.
Lots of the sound seems to be improved on. It seems that there
are now differences in slight differences in noise volume, and
overall its pleasant to the ear. Sound effects are always on
the time and appropriate. You'll enjoy it more, however, with
headphones. You'll be treated to a full stereo experience!
Let's face it. Whacking monsters with a sword is just dang fun.
It'll keep you playing well after you wake the Wind Fish. The
photo shop is a nice addition, and searching for the right locations
where you can take a photo adds to the game even more. There
are also many heart containers, and the secret seashells won't
let you put the game down well after the game's done with. Eventually,
the game has an end, like everything else in the world, but it'll
keep you interested well after the end.
DX does well in attracting fans of the genre. Don't pass this
remake off, because you will regret it if you do. In order to
enjoy the game fully, use a Game Boy Color, but it also supports
the Super Game Boy. This is the way that you should play Link's
Awakening. A perfect 10.
Analysis by:Ultima 9999
Hyrule: The Land of Zelda -
"The Legend of Zelda" is a registered trademark of Nintendo.